AI Insights · Timothy · October 2023
Top 5 Racing Games in Latin America for Q3 2023
Discover the performance of the top 5 racing games in Latin America for Q3 2023, including downloads, revenue, and weekly active users.
The third quarter of 2023 saw notable performances from the top 5 racing games in Latin America on a unified platform. Here's a closer look at their trends in downloads, revenue, and weekly active users, as sourced from Sensor Tower.
Mario Kart Tour by Nintendo Co., Ltd. experienced a significant fluctuation in its metrics. Downloads peaked at around 330K in mid-July before trending down to approximately 139K by the end of September. Revenue saw a peak of around $41K at the end of June, with some fluctuations, settling at around $30K by the end of the quarter. Weekly active users started at over 1M, reached a peak of about 1.15M in mid-July, and then declined to approximately 871K by the end of September.
CSR 2 - Realistic Drag Racing from Zynga Inc. showed a varied performance. Downloads reached a high of about 59K in early July, with fluctuations, ending at around 34K in late September. Revenue peaked at roughly $31K in early September and concluded the quarter at around $26K. Weekly active users saw an upward trend, peaking at about 305K in early September before decreasing to around 223K by quarter-end.
Asphalt Legends Unite by Gameloft had a steady performance in terms of downloads, peaking at around 115K in late July and ending with approximately 102K in late September. Revenue saw a decrease from about $26K at the end of June to roughly $18K by the end of September. Weekly active users started at around 266K, peaked at approximately 294K at the end of July, and ended the quarter at around 276K.
Need for Speed No Limits from Electronic Arts showed strong numbers. Downloads reached their highest at about 283K in early September before falling to around 136K by the end of the month. Revenue remained relatively stable, peaking at around $16K in early July and ending at about $14K in late September. Weekly active users saw a peak of roughly 1.49M in early September, with a decline to around 1M by the end of the quarter.
Pocket Champs PVP Racing Games from MADBOX had an interesting quarter. Downloads peaked at about 122K at the end of June, followed by fluctuations, and ended at around 51K in late September. Revenue peaked at about $17K in mid-July and ended at approximately $9K by the end of September. Weekly active users saw a peak of around 267K in early July and declined to approximately 178K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.